Video Textures are derived from video by changing the order in which the recorded frames
are played with qualities somewhere between those of a photograph and a video. A video texture
provides a continuous infinitely varying stream of images. While the individual frames of a video
texture may be repeated from time to time, the video sequence as a whole is never repeated exactly.
Frames are played out of the original order only at places where it is unnoticeable for the viewer,
thus using the finite duration input clip to generate a smoothly playing infinite video.
From the Jose Gonzalez video covering the song Heartbeats from The Knife, I selected one of the video sequences to generate a Video Texture. Don't mind the magic white rabbit ball.
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